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game:discord [2024/07/07 19:21] – created gm_danielle | game:discord [2024/07/14 17:49] (current) – gm_harry | ||
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* Adjudicate conflicts between two player characters that have no clear winner based on character attributes. The related command: **/ | * Adjudicate conflicts between two player characters that have no clear winner based on character attributes. The related command: **/ | ||
* Get help on adjudication where needed, or ask questions. The bot will post these requests to a specific crew channel to avoid your request going missing((Despite our best intentions, this is what can happen when @GMs or @crew are used - please do not use these @group messages unless there is a specific reason why you cannot use the Bot!)). The related command: **/get_help [message]** | * Get help on adjudication where needed, or ask questions. The bot will post these requests to a specific crew channel to avoid your request going missing((Despite our best intentions, this is what can happen when @GMs or @crew are used - please do not use these @group messages unless there is a specific reason why you cannot use the Bot!)). The related command: **/get_help [message]** | ||
+ | * Inform the GMs that you intend to craft an Item, with Components that you have obtained. The related command: **/ | ||
* (Crew and GMs only) End the current scene and start a new one. This will send a message increasing the scene number in that location channel and update the # | * (Crew and GMs only) End the current scene and start a new one. This will send a message increasing the scene number in that location channel and update the # | ||
* Creates a Scene register within a specific channel. Related command: **/ | * Creates a Scene register within a specific channel. Related command: **/ | ||
* **Pluralkit**: | * **Pluralkit**: | ||
* Since GMs and crew will be using Pluralkit to post messages as NPCs, replying to a message posted by Pluralkit will **not** notify the relevant GM. Instead, you can react to the message with a bell emoji, which will automatically notify the relevant GM/crew member | * Since GMs and crew will be using Pluralkit to post messages as NPCs, replying to a message posted by Pluralkit will **not** notify the relevant GM. Instead, you can react to the message with a bell emoji, which will automatically notify the relevant GM/crew member | ||
- | * For ease of reference, common PluralKit commands/ | + | * For ease of reference, common PluralKit commands/ |
=== That's All Folks Bot Commands === | === That's All Folks Bot Commands === |