Differences
This shows you the differences between two versions of the page.
game:uptime_sessions [2024/07/07 19:25] – created gm_harry | game:uptime_sessions [2024/07/07 19:26] (current) – gm_danielle | ||
---|---|---|---|
Line 26: | Line 26: | ||
If you change location, you have effectively exited that Scene. Some moving around within a location is possible, such as moving from one room of the Town Hall to another while staying in the same Scene/ | If you change location, you have effectively exited that Scene. Some moving around within a location is possible, such as moving from one room of the Town Hall to another while staying in the same Scene/ | ||
- | Different [[gm:system: | + | Different [[system: |
- | It is also possible to get either physical or mental [[gm:system: | + | It is also possible to get either physical or mental [[system: |
Not everything fits neatly into a nice, named Scene, however. GMs will try to call Scenes based around natural ebbs and flows in the action (such as a lot of characters leaving or a big fight finishing), but these are not meant to be prescriptive. If you are engaged in a conversation or a standoff with someone when a Scene change is called, **you can continue that interaction directly into the next one** in the same channel. The IC backdrop might have changed slightly and Injuries may have disappeared, | Not everything fits neatly into a nice, named Scene, however. GMs will try to call Scenes based around natural ebbs and flows in the action (such as a lot of characters leaving or a big fight finishing), but these are not meant to be prescriptive. If you are engaged in a conversation or a standoff with someone when a Scene change is called, **you can continue that interaction directly into the next one** in the same channel. The IC backdrop might have changed slightly and Injuries may have disappeared, | ||
Line 61: | Line 61: | ||
There are times when you can determine how something goes without getting GMs or crew involved. This includes: | There are times when you can determine how something goes without getting GMs or crew involved. This includes: | ||
- | * PvP -- See [[gm:game: | + | * PvP -- See [[game: |
- | * Certain Mechanic-based actions -- Some [[gm:system: | + | * Certain Mechanic-based actions -- Some [[system: |
* Simple actions -- Actions that are trivial and have no consequence can usually be self-adjudicated. Examples may include eating a cake, burning a book with the matches you have, watering flowers, etc. | * Simple actions -- Actions that are trivial and have no consequence can usually be self-adjudicated. Examples may include eating a cake, burning a book with the matches you have, watering flowers, etc. | ||
Line 79: | Line 79: | ||
You can take Curtain Calls with other characters (PC or NPC), or on your own with others looking on. Before the session your Curtain Call is due, you will receive an email from the GMs with the specific OC time in the session your Curtain Call is scheduled for. The email will also ask for specifics and clarify what comes next. **The more information you give the GMs in advance, the smoother and more to plan your Curtain Call will be**, so make sure to respond and prepare in advance of your Curtain Call session. | You can take Curtain Calls with other characters (PC or NPC), or on your own with others looking on. Before the session your Curtain Call is due, you will receive an email from the GMs with the specific OC time in the session your Curtain Call is scheduled for. The email will also ask for specifics and clarify what comes next. **The more information you give the GMs in advance, the smoother and more to plan your Curtain Call will be**, so make sure to respond and prepare in advance of your Curtain Call session. | ||
- | For more information on Curtain Calls, see [[gm:system: | + | For more information on Curtain Calls, see [[system: |
===== Calls ===== | ===== Calls ===== | ||
Not to be confused with Curtain Calls, a Call is a 1-2 word word message a player, crew member, or GM can use during uptime to indicate discomfort, something happening OC (like needing to step away for a few minutes from Discord), or beginning/ | Not to be confused with Curtain Calls, a Call is a 1-2 word word message a player, crew member, or GM can use during uptime to indicate discomfort, something happening OC (like needing to step away for a few minutes from Discord), or beginning/ | ||
- | The full list of calls can be found on the [[gm: | + | The full list of calls can be found on the [[: |
===== Discord ===== | ===== Discord ===== |