system:core_rules

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system:core_rules [2024/07/14 17:45] gm_harrysystem:core_rules [2024/07/14 18:07] (current) gm_harry
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   - The winner describes the situation that has occurred that enforces the agreed stakes, and if it is appropriate for the loser to gain an Injury they may select the appropriate one.   - The winner describes the situation that has occurred that enforces the agreed stakes, and if it is appropriate for the loser to gain an Injury they may select the appropriate one.
  
-Some Mechanics and Items allow a character to succeed automatically in certain Conflicts. If both characters have this, then the Conflict should be resolved as if these cancel out. For example, if two characters with the Beef Effect "(+) You automatically win violent Conflicts" get into a brawl, then that Effect should be ignored for the purposes of determining a winner, resulting in victory being decided by the Conflict Bot. However, if one of them also has an Item (as well as the Beef Effect) that lets them automatically win violent Conflicts, then that person is the winner.  +Some Mechanics and Items allow a character to succeed automatically or to avoid automatic failure in certain Conflicts. If both characters have this, then the Conflict should be resolved as if these cancel out. Automatic successes and failures should be considered and cancelled first, then any sources of avoiding automatic failure cancelled out with these second.\\ 
 +For example, if two characters with the Beef Effect "(+) You automatically win violent Conflicts" get into a brawl, then that Effect should be ignored for the purposes of determining a winner, resulting in victory being decided by the Conflict Bot. However, if one of them also has an Item (as well as the Beef Effect) that lets them automatically win violent Conflicts, then that person is the winner. On the other hand, if the Item only prevents them from automatically losing, then the winner is determined by the Conflict Bot (since the sources of automatic victory from the Beef Effects are cancelled out before considering sources that prevent automatic loss). 
  
-If more than two characters are involved, the conflict is more complex than the above, you are having difficulty agreeing stakes and Injuries, or you would like help in general to adjudicate, use the Bot command "/get_help", specifying succinctly what the current predicament is and what you would like help with in that. This will post a message with this information, along with the channel, your username, and current server display name to the Crew, who will be with you to help as soon as they can.+If more than two characters are involved, the conflict is more complex than the above, you are having difficulty agreeing stakes and Injuries, or you would like help in general to adjudicate, use the Bot command "**/get_help**", specifying succinctly what the current predicament is and what you would like help with in that. This will post a message with this information, along with the channel, your username, and current server display name to the Crew, who will be with you to help as soon as they can.
 ===== Items ===== ===== Items =====
  
  • system/core_rules.1720979153.txt.gz
  • Last modified: 2024/07/14 17:45
  • by gm_harry