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system:core_rules [2024/07/14 17:45] – gm_harry | system:core_rules [2024/07/14 18:07] (current) – gm_harry | ||
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- The winner describes the situation that has occurred that enforces the agreed stakes, and if it is appropriate for the loser to gain an Injury they may select the appropriate one. | - The winner describes the situation that has occurred that enforces the agreed stakes, and if it is appropriate for the loser to gain an Injury they may select the appropriate one. | ||
- | Some Mechanics and Items allow a character to succeed automatically in certain Conflicts. If both characters have this, then the Conflict should be resolved as if these cancel out. For example, if two characters with the Beef Effect "(+) You automatically win violent Conflicts" | + | Some Mechanics and Items allow a character to succeed automatically |
+ | For example, if two characters with the Beef Effect "(+) You automatically win violent Conflicts" | ||
- | If more than two characters are involved, the conflict is more complex than the above, you are having difficulty agreeing stakes and Injuries, or you would like help in general to adjudicate, use the Bot command "/ | + | If more than two characters are involved, the conflict is more complex than the above, you are having difficulty agreeing stakes and Injuries, or you would like help in general to adjudicate, use the Bot command "**/get_help**", specifying succinctly what the current predicament is and what you would like help with in that. This will post a message with this information, |
===== Items ===== | ===== Items ===== | ||